魔獸世界懷舊服:發佈日期,新聞及我們目前所知的一切。

魔獸世界 新聞 遊娛說 2019-05-16

大家好我是小遊,今天給大家帶來的是外網PC遊戲權威媒體對關於魔獸世界懷舊服的消息。

WoW Classic is coming this summer, letting fans finally go back to the moment where it all started.

魔獸世界懷舊服已確定於今年夏天與大家見面,讓魔獸玩家們回到最開始的那一刻。

魔獸世界懷舊服:發佈日期,新聞及我們目前所知的一切。

Blizzard said it would never happen, but it's happening: World of Warcraft is getting legacy servers that emulate Azeroth as it existed back in 2006. Called World of Warcraft Classic, this remake aims to rekindle that insatiable desire to grind that kept so many of us up late into the night. And it's coming soon.

暴雪說這永遠不會發生,但它正在發生:魔獸世界正在模仿艾澤拉斯的傳統服務器嗎,就像2006年一樣。這部魔獸世界經典舊世版本的懷舊資料片旨在重新點燃讓我們許多人夜不能寐無法滿足的慾望,就在不久之後馬上就要上線了。

World of Warcraft's vanilla launch—before expansion packs took players to far away locales and significantly changed the core game—is one of the most pivotal moments in PC gaming. But that also raises a lot of questions: Which patch will Classic be based on? How will updates work? What is the WoW Classic release date, and how much will it cost?

在資料片將玩家帶到遙遠的地方並顯著改變核心遊戲之前,《魔獸世界》的香草版發行是PC遊戲中最關鍵的時刻之一。但這也引發了許多問題:經典將基於哪個補丁?更新將如何工作?《魔獸世界》的經典發行日期是什麼?它的售價是多少?

Here's everything we know so far about WoW Classic, including its release date, update schedule, and more.

以下是迄今為止我們所知道的關於魔獸世界懷舊服的所有內容,包括其發佈日期,更新時間表等。

魔獸世界懷舊服的發佈日期

We don't yet have a specific release date, but Blizzard has said WoW Classic will launch sometime this summer.

我們還沒有具體的發佈日期,但暴雪已經表示WoW Classic將在今年夏天推出。

美服懷舊服上線日期為7月16日,而國服時間暫時未定,但是兩年時間我們都等了,也不差最後這幾十天。

魔獸世界懷舊服會花多少錢?

Blizzard hasn't explicitly stated whether players will have to buy WoW Classic up front in order to play, but it has said that you won't require a separate subscription to play it. Those who already subscribe to WoW will have WoW Classic included in the price of their subscription. Those who don't actively play WoW will have to pay the usual $15 USD a month to play it.

暴雪沒有明確表示玩家是否必須預先購買魔獸世界懷舊服才能玩,但它已經表示你不需要單獨的訂閱來玩它。已訂閱魔獸世界的用戶將在其訂閱價格中包含魔獸世界懷舊服。那些沒有積極玩魔獸世界的玩家每月需要支付15美元才能玩它。(也就是說懷舊服和正式服共享月卡功能)

魔獸世界懷舊服:發佈日期,新聞及我們目前所知的一切。

魔獸世界懷舊服的最新消息是什麼?

As we approach the summer release date, Blizzard is constantly revealing new information. More recently, it revealed how itemization would work in WoW Classic. Without going into too much detail, all abilities and equipment will function as they did in patch 1.12. While dungeons, raids, and PvP features will gradually roll out like they did during WoW's initial release, equipment and abilities won't constantly change to reflect the minor adjustments that Blizzard made with each patch.

隨著夏季發行日期的臨近,暴雪不斷透露新的信息。最近,它揭示了在《魔獸世界經典》中如何進行項目化。沒有太多的細節,所有的能力和裝備都將像在1.12補丁中一樣工作。雖然《地下城》、《突襲》和《PvP》的特色將會像《魔獸世界》最初發行時一樣逐步推出,但裝備和能力不會不斷變化,以反映暴雪對每個補丁所做的微小調整。

魔獸懷舊服究竟是什麼?

World of Warcraft is practically a different game than when it first launched back in 2004. Through a continuous cycle of updates and expansions, systems have been changed, entire continents added, and character classes overhauled countless times. Many people like these changes (modern WoW is more accessible than ever), but a lot of people are nostalgic for Warcraft's days of yore and the way it used to play.

《魔獸世界》實際上是一款不同於2004年首次發行時的遊戲。通過不斷的更新和擴展,修改完善了系統,添加了新的大陸,角色類經歷了無數次的大改。許多人喜歡這些變化(現代魔獸世界比以往任何時候都更容易上手),但也有很多人懷念《魔獸世界》的往昔以及它過去的遊戲方式。

魔獸世界懷舊服:發佈日期,新聞及我們目前所知的一切。

Until WoW Classic was announced, there were hugely popular private servers that illegally emulated World of Warcraft as it existed in 2004. But now Blizzard is creating an official version that it plans to support with continual updates.

在魔獸世界懷舊服宣佈之前,有非常受歡迎的私人服務器非法模仿2004年存在的魔獸世界。但是現在暴雪正在創建一個官方版本,它計劃通過不斷的更新來支持這個版本。

WoW Classic will be an almost exact recreation of World of Warcraft as it existed in 2006, just before the first expansion, The Burning Crusade, came out. That means combat will be much slower and more lethal, quests will be less intuitive and dynamic, and getting around the world will take a hell of a lot longer. At the same time, WoW Classic will resurrect that hardcore breed of MMO that so many people originally fell in love with.

《魔獸世界懷舊服》幾乎完全是《魔獸世界》的再創造,因為它存在於2006年,就在第一次擴張“燃燒的遠征”出現之前。這意味著戰鬥將更慢,更致命,任務將不那麼直觀和動態,並且環遊世界將需要更長的時間。與此同時,魔獸世界將重塑那個許多人最愛的MMO品牌。

魔獸世界懷舊服:發佈日期,新聞及我們目前所知的一切。

魔獸經典如何運作?

WoW Classic is built using patch 1.12, titled Drums of War, that released on August 22, 2006. The reason for this specific patch, Blizzard has said, is because this patch represents the vanilla version of WoW at its most feature-complete, stable, and well balanced. But, like modern World of Warcraft, WoW Classic won't be a static game that never changes. Blizzard wants to recreate the experience of playing WoW between 2004 and 2006 by releasing updates in Classic on roughly the same schedule as the original. The idea is that these updates will introduce new dungeons and core features but won't tinker with specifics like item or ability balance—which will stay the same over the course of WoW Classic's life, rooted in patch 1.12.

魔獸世界懷舊服是使用2006年8月22日發佈的名為Drums of War的補丁1.12構建的。暴雪之所以用這個特定補丁的原因是因為這個補丁代表了魔獸世界的香草版本,其功能最完整,最穩定,並且很平衡。但是,就像現代魔獸世界一樣,魔獸世界不會是一個永不改變的靜態遊戲。暴雪希望通過發佈與原版大致相同的時間表來重現懷舊服的更新體驗,從而重現2004年至2006年間玩魔獸世界的玩家們的體驗。我們的想法是,這些更新將引入新的地下城和核心功能,但不會修改項目或能力平衡等細節 - 這將在WoW Classic的生活過程中保持不變,根據補丁1.12。

魔獸世界懷舊服:發佈日期,新聞及我們目前所知的一切。

Once WoW Classic launches this summer, Blizzard has plans to roll out six phases of updates that will each introduce new raids, dungeons, items and equipment, and PvP features. These six phases are as follows:

一旦魔獸世界在今年夏天推出,暴雪計劃推出六個階段的更新,每個階段都會引入新的突襲,地下城,物品和裝備以及PvP功能。這六個階段如下:

第一階段:

  • 熔火之心
  • 奧妮克希亞
  • 瑪拉頓
  • 你可以在世界上互相PvP,但沒有跟蹤,也沒有正式獎勵這樣做。

第二階段:

  • 厄運之槌
  • Azuregos
  • 卡扎克
  • 榮譽制度(包括不光彩的殺戮)
  • PvP等級獎勵

第三階段:

  • 黑翼巢穴
  • 暗月馬戲團
  • 暗月甲板下降開始
  • 奧特蘭克山谷(版本1.12 869)
  • 戰歌峽谷

第四階段:

  • 祖爾格拉布
  • 綠龍
  • 阿拉希盆地

第五階段:

  • 安其拉戰爭的努力開始了
  • 當戰爭努力決定時,安其拉襲擊開始了
  • 地下城戰利品重新配置:Tier 0.5 Dungeon gear,Relics,掉落率和位置變化

第六階段:

  • 納克薩瑪斯
  • 天災入侵
  • 希利蘇斯和東瘟疫之地的世界PvP目標
魔獸世界懷舊服:發佈日期,新聞及我們目前所知的一切。

與這些地下城和突襲相關的世界事件,如安其拉之門的開幕,也將發生。因此,你成為傳說中的聖甲蟲之主的夢想仍然可以實現。

One thing to keep in mind is that while WoW Classic will roll out updates in similar pattern to its original release, all equipment, items, and abilities will mirror their final 1.12 versions. For example, the Tier 2 Helm of Wrath won't undergo constant stat revisions like it did between patches 1.5 and 1.9. Instead, no matter what phase you finally get the helmet, its stats will always be derived from its 1.12 patch version.

需要記住的一件事是,雖然魔獸世界懷舊服將以與其最初版本類似的模式推出更新,但所有裝備、物品和能力都將反映出它們最終的1.12版本。例如,T2憤怒之盔將不會像1.5 - 1.9補丁那樣持續修改屬性。相反,無論你最終得到頭盔的階段是什麼,它的統計數據總是來自於它的1.12補丁版本。

在這裡小遊更希望的是魔獸世界懷舊服能夠將1.0、2.0、3.0三個版本都陸續重現給大家,畢竟國服的巫妖王之怒太短暫了。我們還沒完全體驗那個版本為玩家帶來的樂趣的時候,就已經開啟了新的版本。

“文章轉自國外權威遊戲媒體PCGAMER,原作者Steven Messner ”

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